package game;

import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.StateBasedGame;

public class Main extends StateBasedGame {
	
	public static final int GAMESTATE = 1;
	
	public Main() {
		super("The Quest of Saelhur");
	}

	public void initStatesList(GameContainer gc) throws SlickException {
		addState(new GameState());
	}
	
	public static void main(String[] args) throws SlickException {
		AppGameContainer container = new AppGameContainer(new Main());
		container.setDisplayMode(480, 320, false);
		container.setShowFPS(false);
		container.start();
	}
}
